
We deliver STEAM solutions to schools worldwide
Our STEAM projects, teacher resources, and training simplify teaching. Each kit comes with a full curriculum and hands-on projects, making learning fun and effective.

Bringing science to life
Detailed lesson plans, student workbooks, tools, and materials. Just open the box and start teaching

Make teaching STEAM
easy and rewarding
Step-by-step lesson plans
Detailed plans so you can teach, not plan.
Pre-packed materials
Organized materials save you hours of prep time.
Tailored projects
Adapts to your curriculum and students’ skill levels.
Ongoing support
Training and resources to help you succeed.



Here, learning feels like an adventure.
Hands-on exploration
Build and create projects that combine learning and play.
Immersive challenges
Solve real-world problems in imaginative worlds.
Teamwork & collaboration
Work together to design, build, and test solutions.
Skills for the future
Master essential skills that prepare future innovators.




The Bolt Multiverse
Students embark on an epic space adventure solving problems through circuits, coding, and robotics. With a rich story line, custom-designed kits, and step-by-step guides, this STEAM curriculum transforms learning into an adventure.









cadet training
A beginner-friendly program where young inventors learn the basics of circuits, simple machines through hands-on projects like building helicopters and launching catapults. Perfect for sparking curiosity in STEAM.

Inventor Basics
Start with the basics by building simple machines like the Rocket Circuit and Pneumatic Clam, exploring basic circuits and simple mechanics.

Circuit Explorer
Level up with intricate projects like the Helicopter and Bubble Bot, combining complex circuits with mechanical advantages.

Energy Innovator
Advance further by creating devices like the Buzz Wire and Rubber Band Speeder, applying series circuits and kinetic energy.

Tech Master
Master your inventions with motorized projects and LED systems that introduce parallel circuits, gears, and advanced mechanical principles.

foundational robotics
An intermediate program where students dive into robotics and coding in immersive worlds like Monotonia—a planet where “fun” has yet to be invented! Through storytelling, hands-on challenges and creative problem-solving, they’ll advance their STEAM skills while designing, building, and bringing their robotic inventions to life.

MONOTONIA
A world of endless repetition transformed through automation and creativity.
Space finder
A digital measuring device that teaches circumference concepts through light sensor technology.

Rock 'n' Roller
An automated sorting system using conveyor belts, sensors and coding for real-world automation.

Amazing Mine
Interactive electronic maze game with programmable obstacles and traps using micro:bit technology.

Monotonia Melodies
Build-your-own MP3 player with custom controls and digital display functionality.

Advanced systems
An advanced program that introduces students to electronics and programming through the amomii Curriculum. Students create functional electronic devices and master advanced skills like soldering, circuit building, and Arduino programming.

Testudo
A project-based learning experience where students build electronic devices while developing essential skills.
Mini Grand Synthesizer
A musical instrument that generates electronic sounds and teaches students about frequency, oscillation, and audio programming.

IR Hacks Remote
A programmable universal remote that helps students understand infrared technology, signal encoding, and real-world applications.

Neon Tennis Game
A two-player electronic game that teaches circuit design, LED control, and introduces game programming concepts through hands-on creation.

testudo pro
An expanded learning pathway that deepens understanding of electronics, programming, and systems integration through additional prototyping and coding challenges.
Circuit Designer
A prototyping system that allows students to design, test and debug complex electronic circuits using industry-standard techniques.

Code Master
An advanced programming module that teaches students to write, modify and optimize Arduino code for controlling electronic systems.

Systems Integrator
A hands-on learning experience that combines mechanical, electrical and software systems to solve complex real-world challenges.

Our standards are top-notch
The Bolt kits meet NGSS and STEL standards, ensuring students receive a high-quality, hands-on STEAM education.
Bolt

Works
Bolt works!
Students learn essential skills
Through hands-on projects, students master STEAM skills like engineering, coding, and problem-solving, preparing them for future challenges
Emphasizes critical thinking
Bolt’s curriculum challenges students to think critically, solve problems creatively, and innovate through real-world, hands-on projects.
Increases student interest
By turning STEAM learning into an adventure, Bolt sparks curiosity and keeps students engaged, making learning fun and exciting.
Improve student comprehension
Students gain a deep, practical understanding of STEAM concepts by building, testing, and troubleshooting their own projects.

Classes, camps, or clubs. We got it!
15 weeks
- 1 hour / week
- 1 project taught over 3 weeks
- 5 projects over 15 weeks
5 days
- 1 project / day
- Two 2.5 hour sessions
- 5 projects taught over 5 days
10-15 weeks
- 1 project / 2 weeks
- 2-3 one hour sessions
- 5 projects taught over 10-15 weeks

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