
Design courses with method lessons, student tools and grading support built around the four MYP Design criteria.
Hands-on courses for ages 6 to 18, mapped to the curriculum your school already teaches. Students build real things. We do the heavy lifting on assessment, so your teachers can do the judging.

Bolt courses are developed and mapped by our own team to three leading frameworks, so a Bolt course counts toward the subject your students are assessed in.

Design courses with method lessons, student tools and grading support built around the four MYP Design criteria.

Lessons mapped to Cambridge Primary Science, and to Cambridge IGCSE™ Design & Technology and Computer Science.

Every level mapped to the Next Generation Science Standards, including the engineering design standards at each grade band.
Out of
the club.
Into the
timetable.
Great STEM shouldn't live in an after-school club. Bolt courses are written as full courses for timetabled lessons: hours planned across the year, assessment against your curriculum, and everything a teacher needs to run them well.
Clubs, electives and holiday camps still work too. Same kits, same lessons, shorter formats.

School systems name their grades differently around the world, so we keep it simple: Lower, Middle and Upper. Each level has its own course, its own kits and its own curriculum mapping.



Assessing hands-on design work takes hours. The Bolt Method gathers and organises the evidence for you, and leaves every judgement with the teacher.
No software decides a grade. The tools observe and organise. The teacher decides, every time.



Every tool and material in the box. No makerspace or special equipment, and many projects go home with the student.

Lesson plans, slides, workbooks, videos and answer keys, planned across the school year.

Online onboarding in how to run each course and use its resources. You don't need to be an engineer to teach Bolt.

Our education team stays with you after launch, from the first lesson to planning next year.





"Our students are thinking like inventors, asking better questions, testing ideas, and believing they can build anything."Grade 6 Teacher, Wagor International School, Taiwan
"Bolt Inventors made STEM fun, affordable, and achievable for every classroom."Director, Taipei American School
Bolt Inventors is an education company based in Taiwan. We design and deliver hands-on STEM and Design & Technology courses for international and bilingual schools around the world, built from years of teaching and leading STEM programs in those schools.


Chris brings over a decade of experience developing and delivering STEM programs at leading international schools across Asia. He leads Bolt's school partnerships, training and support, giving schools the expertise and confidence to build programs that thrive for years to come.

With over 15 years spent teaching and leading STEM in international schools, Shaun understands what works in the classroom. He leads the development of Bolt's courses, kits and tools, connecting school curricula with hands-on learning that teachers feel confident delivering.
Bolt works with camp providers and education distributors who want proven hands-on programs without building their own.


Tell us about your school, your curriculum and your timetable.
We map the right courses to your year groups, hours and budget, with a quote your school can raise a purchase order from.
Kits arrive, teachers are onboarded, and our team stays with you through the year.
No. Every course comes with full lesson plans, videos and online onboarding in how to run it. Bolt is built for the teachers schools already have.
Our courses are developed and mapped to the IB, Cambridge and NGSS frameworks. In a demo we show you exactly how a course fits your year groups and assessment.
Yes, that is what it is built for. Courses are planned across the school year in timetabled lessons. The same courses also run as electives, after-school programs and holiday camps.
No. Kits contain everything students need. The Upper level uses Chrome or Edge on a laptop or desktop.
No. Our tools organise students' evidence and show teachers what is there and what is missing. Teachers choose the rubric bands and decide every grade.
No. Students' design work is saved in their own PDF files, so there are no logins to manage.
We handle quotes, purchase orders and institutional purchasing, and build a plan that fits your budget and rollout. Pricing is shared in your demo.
Origins
Real science through building. Children build, test and explain twenty hands-on inventions, and every one goes home with them.

Each student gets their own pre-cut material pack and a workbook with build steps, the science behind the project, a troubleshooting page and remix ideas. Nothing to gather, nothing to cut.

Each level has five themed challenges. Every kit holds fifteen material packs and fifteen workbooks.





Five projects, about three weeks each.
One project every two weeks, two to three one-hour sessions each.
One project a day, in a 2.5 hour session.
Bolt Across the Multiverse
A two-year design course with a story students want to finish. They build real machines on another planet, then come back to Earth and design for real people.

Team Bolt travel to Monotonia, a planet that has forgotten how to have fun. Each unit's build teaches real components, code and design principles on the Bolt Board, our micro:bit expansion board.




Back to
Earth.
Monotonia teaches. Earth is where it counts. After the builds, students take on design challenges for real people back home. Part of a solution might reuse a sensor they learned; most of it is their own idea, using recycled or regular classroom materials.
These real-user projects carry the assessment, so students' best design work is what gets graded.

Each method comes with a lesson for the classroom board, a lesson students click through themselves, a tool that turns their work into evidence, and grading support for the teacher.

Students do the method on their own project and the tool turns their work into a checked, tidy PDF. Across the year those PDFs become a full design portfolio, sorted by criterion.

In our sample lesson, Team Bolt argue about whether their Space Finder is accurate. Students learn to settle it with a fair test and a pass range, then run the same test on their own prototype and save the result as a report.





28 Days and Testudo
Future-ready, not AI-reliant. Students write real C++, wire real circuits and solder real boards, then learn to direct AI as a tool they command.


An Arduino course that plays like a story. Students build one machine, the Beacon, and upgrade it lesson by lesson. A hidden test on the board measures what their circuit actually does, so wiring is checked before any code is blamed.




Actual
intelligence.
The story is about AI. IRIS, the course's AI guide, is brilliant, certain, and wrong at the worst moment. The machine students built with their own hands never lets them down.
Students leave knowing how the technology works, so AI becomes a tool they direct, not a crutch they lean on.


The amomii ONE board, an 830-point breadboard, sensors, lights, motors and a display, for all 28 lessons.

Students solder their own boards and build Neon Tennis, Mini Grand and IR Hacks: game logic, sound and remote control.

A learn-to-solder kit with a USB-C soldering iron, for students new to soldering before Testudo.
Leave your details and our team will set up a demo: we learn about your school, show you the courses and map out what getting started could look like.
Prefer email?
hello@boltinventors.com